Chair review · Herman Miller

Herman Miller Embody Gaming Review (Australia): A Back That Moves

Donald | Aussie Chair · · 8 min read

Herman Miller Embody Gaming in Black & Cyan with a third-party Atlas headrest, front view, Sydney showroom

Our verdict

The Herman Miller Embody Gaming is the office Embody with a softer, foam-topped seat, and its pixelated back flexes section by section to follow you as you twist. It's the wrong chair if you type with forearms on the armrests, which can't slide forward, or want a deep recline with head support. Buy it for upright work and gaming; to lie back, compare the LiberNovo Omni Gen.

Fits one size: seat 40.6–52.1 cm high, 38.1–45.7 cm deep · rated to 136 kg (per Herman Miller)

Great for

  • You sit upright to work or game for long stretches
  • You shift, twist and reach a lot while seated
  • You have long thighs and want a seat that lengthens
  • You'd rather set the recline once and leave it

Think twice if

  • You want to nap or lock a deep recline
  • You type with your forearms resting on the armrests
  • You want neck support without adding a headrest
  • You run hot and could sit in mesh instead
In this review
  1. What does the Embody Gaming's pixelated back feel like?
  2. How is the Embody Gaming different from the office Embody?
  3. Where are the Embody Gaming's controls, and what does each do?
  4. How far does the Embody Gaming recline, and what does Backfit do?
  5. Are the Embody Gaming's armrests good for gaming and typing?
  6. Who does the Herman Miller Embody Gaming fit?
  7. Embody Gaming, Aeron or LiberNovo Omni Gen: which suits you?
  8. What are the Embody Gaming's real drawbacks?
  9. FAQ
  10. Where can you sit in the Herman Miller Embody Gaming?

The Herman Miller Embody Gaming suits people who sit upright and move around: its pixelated back keeps even contact as you twist and reach, and the seat lengthens from 38.1 to 45.7 cm. Underneath, it's the office Embody. Expect a modest recline that never locks, armrests that don't slide forward, and no headrest.

  • Seat height runs 40.6–52.1 cm and seat depth 38.1–45.7 cm, in one size; Herman Miller publishes no user-height range.
  • Herman Miller rates it to 136 kg; the chair weighs about 23.5 kg and stands 114.3 cm tall at most.
  • The frame, back, Backfit, tilt, arms and seat-depth adjustment match the office Embody; the Gaming adds a copper-infused foam seat layer and Sync, a 100% polyester knit.
  • Herman Miller makes no Embody headrest; the third-party Atlas headrest clamps to the spine, 10.2–34.3 cm above the frame.
  • It comes in five colourways: Black & White, Black & Cyan, Amethyst & White, Galaxy & White and Nightfall & Nova.

Last updated October 2026. Specifications checked October 2026.

What does the Embody Gaming's pixelated back feel like?

The Herman Miller Embody Gaming's back gives even contact across your whole back rather than a lumbar push. A central spine carries rib-like arms, and the pixel surface hangs from them in small linked sections, so pressing one spot moves its neighbours. Sit fully back and the load spreads with no single pressure point; the support tends to be felt most at the base of the back.

Herman Miller Embody Gaming from behind, cyan pixel layer behind the spine and ribs, Sydney showroom

Press one section and its neighbours move with it. The clamped-on headrest is a third-party Atlas.

That contact holds as you move: shift a shoulder, reach for your phone or sit slightly twisted, and the back follows instead of catching a shoulder blade. If you want a lumbar pad you can feel and adjust, the Embody will seem too subtle.

The back impresses the moment you lean in, but the seat takes a few days, so judge it on more than a two-minute sit.

How is the Embody Gaming different from the office Embody?

The Herman Miller x Logitech G Embody Gaming is the office Herman Miller Embody underneath, with nothing removed; only the seat, fabric and look change.

A copper-infused foam layer over the sprung pixel seat makes it thicker and softer than the office chair's: softest at the back, firmer at the front edge. A slight backward slope and the grippy knit stop you sliding forward. Herman Miller says the foam helps draw heat away from the body, but fabric over foam won't feel like mesh.

Visually, the Sync knit is ribbed in horizontal bands, with Logitech G marks, a coloured layer behind the pixel back and colour-matched controls; our side-by-side comparison table lists each difference. Take the Gaming for the softer seat and colours, the office Embody for a firmer seat and a quieter look.

Herman Miller Embody Gaming black Sync knit fabric, close-up

Sync is a 100% polyester knit, used on all five Embody Gaming colourways.

Where are the Embody Gaming's controls, and what does each do?

Most of the Herman Miller Embody Gaming's controls sit on the right, and two share one spot: the seat-height joystick and the recline tension knob around it.

Herman Miller Embody Gaming in Black & Cyan, right-side three-quarter view showing its controls, Sydney showroom

Seat-depth handle, height joystick and Backfit knob run front to back on the right. The headrest is a third-party Atlas.

Control, in setup order Where it is What it does Tip
Cyan joystick Right, under the seat Seat height, 40.6–52.1 cm Feet flat, thighs about level
Seat-depth handles Both front corners Seat depth, 38.1–45.7 cm Pull the arms in first
Black knob around the joystick Right, under the seat Recline tension Forward is firmer; fully tight, the back barely gives
Backfit knob Right rear, below the backrest Back angle and curve Middle setting for typing
Tilt limiter lever Left rear Four stops, including upright Caps the recline; never locks it

Tension matters most: heavier sitters need it wound well up or the back gives way too easily. Expect a few days of fine-tuning, then leave it.

Herman Miller Embody Gaming seat-height joystick and recline tension knob under the seat, close-up

Lift the cyan joystick for seat height; turn the black knob around it forward for a firmer recline.

How far does the Embody Gaming recline, and what does Backfit do?

The Herman Miller Embody Gaming reclines far enough to lean back between tasks, not to nap. Herman Miller publishes no angle; the limiter's four positions, upright plus three stops, cap the recline rather than lock it, and even upright the back keeps some give.

The movement is where the Embody does best: tension stays even through the travel and your back barely shifts against the chair, so the support you set upright stays as you lean back. Set to your weight, it holds you wherever you stop and returns you upright without a shove. For a near-still gaming posture, set the limiter upright and wind the tension up.

Backfit, the knob at the right rear, sets how upright the back sits and how it curves: fully tight, it's close to vertical; loosened, it tips slightly back with some give. It's a hand-set knob, not a lumbar pump, and most of the change tends to come in the upper back. Leave it mid-way for typing.

Herman Miller Embody Gaming backrest spine close-up with the Backfit knob and tilt limiter lever

Backfit knob on the right, tilt limiter lever on the left; the lever's four positions include upright.

Are the Embody Gaming's armrests good for gaming and typing?

The Herman Miller Embody Gaming's armrests suit gaming better than typing. For width, the whole arm, post and all, slides in or out in about four firm steps, often with two hands, and the posts bow outward, so wider sitters aren't pinched. The broad, fan-shaped pads drop almost to thigh height and tilt back with you as you recline.

They can't slide forward or back or pivot, and they top out lower than some desks. Reach for a keyboard and your forearms leave the pads; lean after them and your back leaves the backrest. For shooters, drop the arms fully, roll in under the desk and rest your forearms on the desktop.

Who does the Herman Miller Embody Gaming fit?

The Herman Miller Embody Gaming fits average and taller sitters best; with one size, short lower legs and broad shoulders are the cases to check.

Its seat depth works differently: lift the loop under each front corner and the front section unfolds forward, so the seat lengthens without leaving a gap behind you. Stop a couple of finger-widths short of your knees, or you can't sit back against the backrest.

Herman Miller Embody Gaming seat-depth handle under the front corner of the seat, close-up

There's a loop at each front corner, and the seat gains 7.6 cm from shortest to longest.

Sitter What to expect What to do
Under about 170 cm Even the lowest 40.6 cm seat can leave short lower legs off the floor Sit-test; add a footrest or try a Size A Herman Miller Aeron
About 170–180 cm Height and depth line up; the backrest ends below the neck The easiest fit
About 180–190 cm Depth is long enough; the top edge can land below the shoulder blades Consider a headrest
Broad shoulders, up to 136 kg The narrow, waisted back may not wrap your shoulders Arms widest; twist and reach in it
Over 136 kg Above Herman Miller's rating See our big and tall office chairs

Our product page's fit and dimensions section has the full measurements.

Embody Gaming, Aeron or LiberNovo Omni Gen: which suits you?

Pick the Herman Miller Embody Gaming for whole-back contact while you move, the Herman Miller Aeron for mesh and three sizes, and the LiberNovo Omni Gen for lying back.

The Aeron's mesh breathes more freely than the Gaming's knit over foam, and its Size A tends to suit short legs better. The Embody counters with an adjustable seat depth and a four-position limiter lever at the left rear; the Aeron's three-position limiter sits under the seat. Our Herman Miller Aeron review covers its sizes; the Aeron vs Embody guide weighs heat and support.

The LiberNovo Omni Gen goes the other way. LiberNovo lists five recline positions up to 160°, and it has its own headrest, an electric push rod that shapes its padded backrest, and armrests that move with you as it reclines. In Australia it comes in one 48 cm seat depth. For a desk nap, start with the Omni Gen.

All three are on both our showroom floors, with the rest of Herman Miller's range; our best ergonomic office chairs guide covers other brands.

What are the Embody Gaming's real drawbacks?

The Herman Miller Embody Gaming's real drawbacks are no headrest, arms that can't reach forward, a modest recline and fabric that runs warmer than mesh.

  • The back stops around shoulder height, so in a long session your neck has nowhere to rest as you lean back unless you add the third-party Atlas.
  • A firm front edge, folded over plastic at the seat-depth section, that can press under your thighs when you recline or cross your legs; a footrest helps.
  • A narrow, waisted back that can leave broad shoulders unsupported.
  • The odd plastic tick on some chairs, and visible mould lines and seams up close.
  • Little track record yet for the Gaming's foam and Sync knit; on the office Embody, which shares the mechanism, loose screws are the usual long-term complaint.

FAQ

Does the Herman Miller Embody Gaming come with a headrest?

No. Herman Miller doesn't make a headrest for the Embody Gaming or the office Embody. The third-party Atlas headrest clamps onto the backrest spine without drilling and adjusts 10.2–34.3 cm above the frame; the headrest section of our product page covers fitting.

What's the difference between the Embody Gaming and the regular Embody?

Underneath, nothing: the Herman Miller Embody Gaming shares the office Embody's frame, pixelated back, Backfit, tilt, armrests and seat-depth adjustment. The Gaming adds a softer copper-infused foam seat layer, a ribbed Sync knit, Logitech G marks and five gaming colourways, so choose on seat feel and looks.

Does the Embody Gaming's copper-infused foam keep you cool?

Herman Miller says the copper-infused foam layer in the Embody Gaming's seat helps draw heat away from the body. It's still fabric over foam, so expect it to feel warmer than a mesh chair such as the Herman Miller Aeron; if you run hot, sit in both.

How far does the Herman Miller Embody Gaming recline?

Not far, and Herman Miller publishes no recline angle for the Embody Gaming. Its tilt limiter has four positions, upright plus three stops, that cap the recline rather than lock it. It suits short leans back and upright gaming; for a deeper recline, compare the LiberNovo Omni Gen.

How do you adjust the seat height and recline tension on the Embody Gaming?

Both controls sit under the right side of the Herman Miller Embody Gaming's seat. Lift the cyan joystick to raise or lower the seat; turn the black knob around it forward for a firmer recline. With the knob fully tight, the back barely moves, the closest the chair gets to locking upright.

Can you move the Embody Gaming's armrests forward and back?

No. The Herman Miller Embody Gaming's armrests adjust in height and slide sideways for width, but they don't move forward, back or pivot. The broad pads help, yet your forearms leave them when you reach for a keyboard, so sit-test it in your typing posture.

Where can you sit in the Herman Miller Embody Gaming?

The Herman Miller Embody Gaming is on the floor at our Sydney showroom (Unit 11, 46-50 Wellington Rd, South Granville NSW) and Melbourne showroom (Shop 1a/280 Whitehorse Rd, Nunawading VIC), alongside Herman Miller, LiberNovo, Sihoo, UE and HBADA chairs. Book a visit or simply walk in during opening hours; our specialists Mick, Donald, Garrett and Kevin can set it to your height while you sit. We deliver across Australia.

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